Sunday 7 December 2014

Overwatch

Oh my god I think my pants just got a little tighter. Blizzard has been known to succeed in pulling off crazy shit. Known for mainly making real time strategy games like Warcraft and StarCraft, I am sure that people thought they were bat-shit crazy when they announced their MMORGP monster. However, that same soul sucking demon is the standard for those that follow it. Now when I heard that they were trying to pull off a first person shooter, I chuckled, thinking “Oh Blizzard you crazy bastards!”  Then Overwatch was presented at Blizzcon….and…fuck. Overwatch seems to play like a team death fps similar to that of Team Fortress, not surprising when they are both the love child of the same developer. You take the role of a tank, defensive, offensive or support, feeling the dirty fingers of modern MOBA, and instead of just trying to kill your opponents, you and your team of misfits must complete tasks. Of course relying on other always has it problems, and they way to solve this is that you don’t have to have every type of role in your team. You want six tanks, go nuts kid. You think six supports is a good idea, you crazy kids you. The game will allow you to have a single type in your entire team, but you will probably suffer if you do. And if the gameplay trailer for specific character is anything to go by, to seem to be following the easy to learn but hard to master methods of game style. The same method that will have you screaming “How the fuck did you do that, you hacker you?” as opponents pull off combinations that will leave you in envy. I have to admit though that it looks so amazing it would excite Alan Rickman, Blizzard seem to promising a how lot. Now, it could be my experience with South African politicians or of being disappointed, but this seems like a bit too much. 

Image courtesy of Blizzard Entertainment 

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