Although I was given a beta key to
Warlords of Draenor, I was only able to play for a short while. I was too busy
with work, trying improving myself socially, and trying to not fail varsity. So
once that was all out the way and I could finally sit down and play WoD, and
the launch issues had been swept under the rug, I could finally enjoy the
marvel that once WoD...or so I thought. I managed to get my first level 100 a
few days ago, and like the good little addict I am, I couldn't wait for the
next injection of time wasting grinding to get the next character to that
level. Starting off on the Horde side, because fuck the alliance, Frostfire
Ridge was the home away from home, away from planet, away from time
stream....sorry lost my train of thought. Anyway, I jumped in, downed some
energy drinks, told friends to fuck off for a few days and gain my level 100.
But then I released something, I don't want to do this again. WoW use to be
simple and fun, but now trying to look after followers, your garrison, and not
be murdered by everything is started to get me. I fell like it's taking me away
from the main point of the game and you are forced to experience that part of
the game in order to experience others more fun parts, like it's a gate way
drug hence the addiction reference. It still may be too early to tell but there
is something about WoD that may make or break me as a player. It might be early to make this decision and
the release of the raids might make or break the relationship between myself
and WoD, but then again it is balancing on raid finder so hopes aren’t high.
Within the deep dark forest of the Web lives a bear that likes to watch movies, play video games, and rant about stuff. This is his story
Friday, 19 December 2014
Sunday, 7 December 2014
Overwatch
Oh my god I
think my pants just got a little tighter. Blizzard has been known to succeed in
pulling off crazy shit. Known for mainly making real time strategy games like
Warcraft and StarCraft, I am sure that people thought they were bat-shit crazy
when they announced their MMORGP monster. However, that same soul sucking demon
is the standard for those that follow it. Now when I heard that they were
trying to pull off a first person shooter, I chuckled, thinking “Oh Blizzard
you crazy bastards!” Then Overwatch was
presented at Blizzcon….and…fuck. Overwatch seems to play like a team death fps
similar to that of Team Fortress, not surprising when they are both the love
child of the same developer. You take the role of a tank, defensive, offensive
or support, feeling the dirty fingers of modern MOBA, and instead of just
trying to kill your opponents, you and your team of misfits must complete tasks.
Of course relying on other always has it problems, and they way to solve this
is that you don’t have to have every type of role in your team. You want six
tanks, go nuts kid. You think six supports is a good idea, you crazy kids you.
The game will allow you to have a single type in your entire team, but you will
probably suffer if you do. And if the gameplay trailer for specific character
is anything to go by, to seem to be following the easy to learn but hard to
master methods of game style. The same method that will have you screaming “How
the fuck did you do that, you hacker you?” as opponents pull off combinations
that will leave you in envy. I have to admit though that it looks so amazing it
would excite Alan Rickman, Blizzard seem to promising a how lot. Now, it could
be my experience with South African politicians or of being disappointed, but
this seems like a bit too much.
Image courtesy of Blizzard Entertainment |
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