With just little over
a month left for Warlords of Draenor to become an expansion we’d have rather
left in the basement like the family member we keep around but don’t let out
and about, I thought I would try and give the special child of the Warcraft
family the benefit of the doubt and give a retro review. Now I know that it
seems like an impossible task, but fuck it I am going to try, and once I am
done I will give that turning the tides a crack.
The announcement of us
grabbing the nearest Deloraine from Doc Brown, and time traveling was met with
mixed reviews. This is the worst idea Blizzard have ever had was the side I was
on, but some of my more special colleagues latched onto it with a huge
nostalgic stiffy. Visiting the old world before the orcs become lime green
puppets for the legion, and Hellscream was regretting his choice of drink. Now
there were several plot holes that were pointed out and where addressed by
Blizzard basically saying “fuck it, it ain’t going to happen because this is
not only time travel, but alternate world time too”. So not really Back to the Future but more Dr.
Who. Okay, sort of too sci-fi for
Warcraft, but I’ll bite. That was the draw in terms of story. The game-play
draws were the typical Blizzard BS, were it looks good on paper, but then again
so does most items of the menu at the local McDonalds, only to found leaving
you regretting every bit you took. The garrisons come to mind. Now I was all
for said people out to their potential death were you got all the rewards,
however it became a smart phone game. The garrison also killed most of the
economy of the servers. Economy on WoW? “Stop talking shit Dubu you hairy
bastard”. First of all I take hairy bastard as a compliment. Keeps me warm at
night. Second remember when you could go out and herb or mine for hours then
transmute or mix potions, put them on auction for a reasonable price and walk
away will a solid bit of gold. The garrisons shot that in the foot, leaving the
auction flooded with items because it was easier to get the daily items needed
for the more experienced crafting items. We won’t talk about the raids because
I really don’t want to, and the final game zone was a fucking joke. The cool
ideas were flooded with the typical grinding on crack and the open world boss
became less of a challenge and more of an irritation.
All in all, it wasn’t
the game-play or the story of the expansion that I want to take away from
Warlords, mainly because I will properly leave with less than I had. It was the
potential for the next expansion Legion. We are finally going to address
arguably the biggest threat to Warcraft universe apart from girlfriends or
empty wallets.
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